Bormir
Male Centaur Executioner (Level 14)
Personality: (Haughty) (Grumpy) (Silly) (The Witcher 3)
Neutral Evil alignment
Appearance:
Bormir is a large Centaur with a thick brown fur. He has the long ears of a horse, and a long brown mane. He wears a heavy brown cloak, a thick leather belt, and tall brown leather boots. He also wears a long leather glove, and a light brown scarf. He carries a large wooden stake.
Interaction:
Bormir is not friendly at first, but some players may find ways to make him warm up to them. He will ask them to help him slay vampire spawn that have been haunting the woods. He will provide an interesting pitch for the players, but of course the vampires are not undead, it's just an excuse. Bormir is a very sensitive Centaur. He will let his players know in no uncertain terms that he is a peacekeeper and hunter. It is ridiculous for him to leave his lodge to hunt for vampires.
Background:
Bormir was born into a proud Centaur clan. They were well respected, and led many hunts against mankind. They were also very proud, and would hunt for almost any creature. Once humans declared war on the Centaurs, they were forced to leave their lodge in Torathia, and they moved to the small hamlet of Crowthorne. There they were able to live in relative peace. They befriended other races, and most were content to live in harmony. Over time the Centaur clan vanished, but Bormir would not leave. He could think of nothing better than hunting the creatures of the woods. He's always been an excellent hunter, but he's never gone as long without a hunt as he has in recent times.
Combat / Skills:
Bormir specializes in tracking and hunting. He also has a variety of weapons he is able to wield. Bormir's favorite weapon is a dagger, which he uses to either kill his prey or drink their blood. He also has the capability to throw his axe, and he is trained with a short bow. He is also skilled with a lance, and he is masterful with a longbow. If a PC challenges him to a duel, he will fight with a lance or long bow, depending on their skill. If they refuse to duel him, he will challenge them to a race, keeping his lance or long bow in hand. He will then taunt them because they are slow, and eventually begin to fight with his lance or ax. He can use either of them in one hand, and only use the other hand to dodge.
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