Farko
Male Dwarf Ranger (Level 2)
Personality: (Grumpy) (Haughty)
Lawful Neutral alignment
Appearance:
Farko is a dwarf, looking to be in his late 40's. He has a full beard, a shaved head, and is missing his left arm.
Interaction:
Farko is the leader of a small band of rangers. He is intelligent, wise, and quite helpful. Before entering the Underdark, he tells the party that they should perhaps stay with his party until they are prepared to go in.
Background:
Farko was born in the dwarven kingdom of Durgar, in Icewind Dale. He was a part of the military for a short while, until he was assigned to the The Brotherhood of the Eagle. The Brotherhood is a group of rangers sworn to protect the kingdom from threats that attack from the above ground. It is known that while Farko was in the Brotherhood, his left arm was severed. His brother, Fargor, would be killed during the battle. Farko would finish the battle, and became a popular and charismatic figure among the Brotherhood. Then, about 15 years ago, a Thayan expeditionary force came to Durgar. Farko stood by the king throughout the battle, but when the king was killed, and the palace razed, Farko knew that he had to flee to warn the other kingdoms of the danger. It took him a year to make his way to Icewind Dale, but he was too late. Durgar was a smoldering ruin, and the rest of the dwarven cities were destroyed soon after. Farko would eventually meet up with a dwarf, Furgis, who was in the Brotherhood. Furgis would become a member of the council, and Farko would follow him into exile. They made their home in the Cold Lands, near the Blue Bear. Furgis would eventually meet an untimely end, and Farko continued to lead the Brotherhood. After a few years, Farko began to feel restless, and would make his way to the central parts of the World, to Elturgard. He would make his way to Battledale and to Neverwinter. Then he began to make his way to the last dwarven city of Icewind Dale. When he arrived, he was dismayed to see that the city was plagued with orcs. Farko swore to himself that he would purge the city of this scourge and lay siege to the orcs' citadel. A few days later, he was found dead by a passing farmer.
Combat / Skills:
Farko is a ranger, and will fight with his scimitars. Like many rangers, he has keen senses. He has a high dexterity and perception.
Equipment:
Farko has two scimitars, one of which is used as a two-handed weapon. He will wear a "Padded Armor" that gives him 1d4 extra AC. He will sometimes carry a "Rope of Climbing". He may carry a "Rope of Entanglement". He also has a "periapt of Wisdom" and two "Potions of Healing". He will usually have 1d20 silver coins on him.
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